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Example Rules
(free rule books are available from reception)

Out Of Bounds


  • A. You are playing the third hole and hit your first shot off the tee too far to the right, past the white stakes.

    White stakes mark out of bounds. If you hit a ball out of bounds you are penalised stroke and distance, which means that you play another ball from the place where you played the original ball, and add an additional stroke to your score “three off the tee”.
    The course boundary is also out of bounds.

Water Hazards (Yellow Stakes)


  • B. You are playing the first hole and your first shot off the tee goes into the ditch across the fairway, which is marked with yellow stakes.

    Yellow stakes mark a water hazard. If your ball goes into a water hazard you have several options:

    1. Play a ball as close as possible to the spot where the original ball was played (1 penalty stroke).

    2. Play the ball out of the hazard (no penalty). Please note that you are not allowed to ground your club in a hazard, but you are allowed to “swish” the grass with a practice stroke or when striking the ball. This does not constitute grounding the club. If you do ground the club you are penalised by 1 stroke.

    3. Take a drop as far back as you want (not nearer the hole), along a line between the point where the ball entered the hazard and the hole (1 penalty stroke).

Lateral Water Hazards (Red Stakes)


  • C. You are playing the seventh hole and hit the ball beyond the red stakes to the left of the green.

    Red stakes mark a lateral water hazard. A lateral hazard usually runs parallel to the fairway, and different rules therefore apply to yellow water hazards.

    The options for a yellow hazard apply, plus the following additional option:

    1. Drop a ball outside the hazard within two club lengths of:
    a) The point where the ball last crossed the margin of the hazard
    b) A point on the opposite side of the hazard, equidistant from the hole.
    This rule also incurs one penalty stroke.

    The rules for yellow and red water hazards apply if a ball is lodged in or lost in such a hazard. In order to be declared lost there must be reasonable evidence (agreement) that the ball went in the hazard.

    The ball can also be cleaned when taking a drop in these situations.

    When you are taking penalty drops, always remember to mark points of entry, dropping zones, ball positions etc. with a tee peg or the like!

Unplayable Ball


  • D. You are playing the 5th hole and hit your first shot into the bushes on the left. You find your ball but it is unplayable. What do you do?

    1) Play a ball as close as possible to the spot from where the original ball was played.

    2) Drop a ball within two club lengths of the spot where the ball lay, but not nearer the hole.

    3) Drop a ball behind the point where the ball lay, keeping this point between the hole and the spot where the ball is dropped. You can go back as far as you want.

    These actions all incur one penalty stroke.

    A ball can also be declared unplayable in a bunker, but must be dropped INSIDE the bunker.

Playing The Wrong Ball


  • E. You find a ball and think that it is yours. You play the ball and then discover that it was the wrong one.

    If you do this you incur a two-stroke penalty, unless the ball was in a hazard, in which case there is no penalty.
    You must then play the correct ball. Any strokes played with an incorrect ball are not added to your score.
    If you played a fellow competitor’s ball it must be replaced on the spot from where it was (erroneously) played.

    General advice – if you are in doubt, ask someone!



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